Raytracing in frag shader
This was my exam for my frag shader lessons. There is no object in the unity scene exept a camera and a ligth.
The WebGL build is in Gamma space, if your're not too lazzy please test the windows version.
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BuildRaytracePC.zip 17 MB
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RTX not required! Pretty nice.
(I have a Radeon RX 480.)
pog